![]() ![]() The success of the game has taken over gaming culture. Before 'Clash of Clans', the Helsinki-based company had developed many games that met failure. In the beginning, the app's creators were confused about how to create a game that would be played for years. However, the process of developing the game did not come overnight. ![]() What is more impressive is that the game's profit is enough to out-gross games that have existed far longer than it did. In 2013, Supercell had already raked in $892 million in revenue as the app has been earning $5.15 million per day. Did you know that 'Clash of Clans' has generated over $4 billion on the iOS App Store alone since its launch? The game, launched by Supercell in 2012 as a free mobile game, has dominated its platform since then. ![]()
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